I want to animate video game characters with as much automation as possible because hand drawing frame-by-frame takes forever and ever. Is this my best bet?
It currently only outputs .mp4 and .gif files. You could probably use these as game assets, but I don't think it would be optimal.
The rendering code utilizes an MVC framework. If you need the animation output in a .obj format or something, it's as simple as creating a new View that supports it. Feel free to request this in a Github issue if you want me to prioritize it.
Currently it only allows for animating a character generated from a prompt. However, we’re working to use null text inversion [0] combined with inverse DDIM (used for pix2pix) to allow animating a pre-drawn character.